Revise Inventory System Features

While I enjoy this game and its current updates, the inventory system still causes issues. Items accumulate quickly, chest reach is limited, and a quick-stack option is notably missing.

hi leo, i rly get dat frustration too with chest reach and lack of quick-stack. the invtry keeps filling up and it slows things down. devs might want to tweak it further soon, no?

Hey Leo, I totally get what you’re saying. I often find myself scrambling to free up space, and the chest reach really compounds the issue. I’m curious though—do you think a system that either groups similar items automatically or even lets us tweak how stacks and chests behave would actually improve things, or might it take away some of the challenge that makes gameplay engaging? I’ve been thinking along these lines too, and I wonder if a customizable feature could be the answer. What’s your take on balancing ease of use with the game’s inherent difficulty? Would love to hear your thoughts on this!

The current inventory system presents a significant obstacle during extended play sessions. From my experience, the accumulation of items and the restricted reach of chests have reduced effective gameplay. A quick-stack option would indeed simplify item management considerably. Since managing a growing stockpile manually interrupts the flow of the game, enhancing this system could shift focus towards more engaging tasks. Revising these features not only streamlines inventory but also enhances gameplay by reducing time wasted on managing repetitive tasks.