My inventory is overflowing with various ship and multitool blueprints; a storage option that records only the base designs would free up space and preserve valuable expedition vessels.
Hey ClimbingMountain, I’m totally with you on this one! I’ve noticed that the blueprint overload can be really overwhelming especially when you’re juggling a ton of multipurpose vessels. It got me thinking if maybe distinguishing between a base blueprint and its modded versions could free up some space without losing the uniqueness of each design. What do you think about adding a feature where modifications are stored as separate data layers rather than standalone blueprints? I find that kind of approach could be really slick—it could even open up neat opportunities for customization on the fly. Has anyone else here come up with creative solutions to handle this kind of inventory clutter? Would love to hear more thoughts on alternative ways to streamline the process while keeping the fun in experimentation!